THE PARTICIPATION OF VISUALLY IMPAIRED PEOPLE IN THE CREATION OF RESOURCES FOR MUSEUMS PRODUCED THROUGH 3D TECHNOLOGIES

Authors

DOI:

https://doi.org/10.22570/ergodesignhci.v10i2.1760

Abstract

3D technologies have been applied to resources that expand the access of people with visual impairments to museum objects. The purpose of this article is to discuss the importance of including visually impaired users in the design of these resources. To this end, a literature review was developed on the access of people with visual disabilities to museum objects, the possibilities of applying 3D technologies in this area and projects developed with co-participation. The inclusion of visually impaired people in project teams adds contributions and recommendations not centered on visual culture. The improvements resulting from this inclusion show great potential for applicability and should involve decisions from the scales for reproduction of the models to the selection of printing techniques and materials. However, expanding this inclusion requires the development of inclusive tools, methods and training.

Published

2022-12-30